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I used to play on "Legendary" difficulty, however, the odd layout of the controllers led me to set the difficulty to "Novice" While it's possible to remp the buttons from game settings, I strongly discourage it as that is not possible in the majority of games running on the Switch and undoing the Nintendo layout would just lead to more confusion in the long run. As this time the game is running on a Nintendo console, the XY and AB buttons have been inverted, leading to a change in the overall controller layout. ControllsĬontrolling the game on a Nintendo Switch is extremely different compared to an Xbox One or PC. It's unknown and unless we get an official response to the lack of mods, we can only speculate.
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The lack of mods could have many causes, one of them being Nintendo not allowing such things on their platform or Bethesda and/or Nintendo worrying about degraded performance with many mods running at once.
#SKYRIM MODS ON SWITCH UPDATE#
We have reached out to Bethesda for comment and will update the review if anything rolls in. Skyrim on the Switch does not support mods and there is no word if it ever will. This is not the case with the Nintendo Switch.
#SKYRIM MODS ON SWITCH MOD#
Mod support became so highly requested on other platforms that Bethesda, Microsoft and Sony implemented solutions for the Special Edition of the game running on the Xbox One and PlayStation 4, allowing gamers to once again enjoy Thomas the tank engine flying around their sky, spitting out fire.
#SKYRIM MODS ON SWITCH PC#
The modding community has done fantastic work with improving the game thanks to the open nature of PC games. Skyrim's definitive biggest selling point has been mod support. You can truly roleplay in Skyrim thanks to the focus on building your own story instead of following a story on rails which forces you to do the same thing as millions of other players who have played the game. There are some simply pointless things included in the game which still contribute to the experience as they are plain fun.
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Skyrim's strong point is the openness and possibilities in the game (which are often expanded using mods, but we'll get to that later). But the lore is not the reason you'd buy Skyrim in the first place. Characters feel like robots, the story feels generic and the questline makes little sense. Skyrim's lore has always been criticised for being a little too flat and unimmersive and this holds true for the latest edition of the game. The age of the game leaves little unknown and interesting to talk about, which leads us to approach this review in a slightly different way, by focusing on the platform specific improvements, details, changes and differences. The latest addition to that portfolio are the Nintendo Switch and PlayStation VR versions which were released on November 17th, 2017. The game saw it's original release on November 11th, 2011 with a remastered "Special Edition" released on October 28, 2016. It has won several awards and is praised among gamers on a regular basis. The Elder Scrolls V: Skyrim, or just Skyrim in short, is an incredibly popular game, both among the deeper gaming community as well as the outer general internet community.